Big Chungus (song) BY: CG5 [Slide show of Chungus MEMES]

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This took me 2 days to make; but I have the feeling that this is gonna get at least 100 views for some reason cuz nobody’s done anything like this yet.
I couldn’t make a custom thumbnail from this, cuz I need this to as clickbait as possible, so I don’t need to put PewDiePie in the title for views!

Original song:
Steam group:

It’s been a while since I put links in the desc. OwO

!!!DISCORD coming soon!!!

Nguồn:https://dothihoa.com/

26 COMMENTS

  1. "On the emotional fireworks you’re so prone to."
    both the local theory of mind and the local practices of mental cultivation affect the kinds of unusual sensory experiences that individuals report and the frequency of those experiences. In mentoring a lesser civilization in a specific stage of development, for instance Sol-3 in the Upper Paleolithic, you do not display a spacecraft in their heavens. What you do is to display an impossibly huge deer, or a deer with sparkling horns. In mentoring a lesser civilization you must never forget that cultural ideas and practices do affect mental experience in such a deep way that they lead to the override of ordinary sense perception. On the other hand, you do not display a huge deer with sparkling horns crossing across the blue sky to humans just after they have built their first nuclear bomb; you are supposed to match their current theory of mind and their cultural beliefs and put in their skies flying technological objects or eerie lights.
    "when direct communication with a mentored individual is required, you can use either hallucinations or illusions, depending on what you wish to communicate. A hallucination is a perception, while in a conscious state, in the absence of an external material stimulus, while in an illusion there is an external stimulus too, but the individual is mistaken about what it is.
    The first basic decision a human takes when exposed to our presence is about whether the source of the experience is internal to their mind or external in the world. It is crucial for them to know this. Therefore, if you project an orb in the middle of a forest to a group of humans, and if you want them to believe the experience is external to their minds, take care to introduce small details affecting their external world, such as breaking a branch of a tree as you pass by, topping upside down some stones, moving the leaves in the opposing direction to that in which the wind blows, or splashing the water surface as you hover over a lake. Make sure they get convinced the experience is external in the world.
    "Remember that someone who is exposed to an ambiguous vision is more likely to interpret it, someone who needs an answer is more likely to listen for one, and someone who believes that an answer can be heard is more likely to hear one. Feeling as if one lacks control makes one more likely to perceive illusory patterns. Take advantage of that.
    "sensory overrides are associated with the capacity to become focused on what humans imagine or see around them, and to allow that focus to increase while diminishing attention to the myriad of everyday distractions around them. The result is that the individual becomes caught up in ideas or images or fascinations, and it is only then when you can transfer your knowledge. Don't forget that the conditions under which someone is expected to experience a vision are socially specific, and that there are prevailing notions about who can be believed and what can be seen and heard according to the belief system and its authority. You need to leave a track on a radar screen if you want to be believed. Popping up in the night sky must be done according to rules, but you are expected to break those rules in quite specific manners for the entire experience to be valid.
    Remember that someone who is exposed to an ambiguous vision is more likely to interpret it, someone who needs an answer is more likely to listen for one, and someone who believes that an answer can be heard is more likely to hear one. Feeling as if one lacks control makes one more likely to perceive illusory patterns. Take advantage of that.
    Hyper-abstract concepts cannot be demonstrated or defined through basic narratives (let alone through acts of ostention) without severe reduction of their meanings. Their meanings are constituted via bodies of heterogeneous discourse, the more complex the concept the more heterogeneous the discourse that constitutes its meaning.
    The limitlessness of interpretation that is found at this point may indeed be a bad infinity; bad in the precise sense that it represents the breakdown of common understanding and allows for a range of (mis)understandings that are potentially infinite in number. This comes about because there is no telling exactly what interpretation another will arrive at as the result of the use of such words. It is not unreasonable to suppose that all sufficiently developed intelligent species know abstract logic and are not unfamiliar with the particular mode used in T.Y.P.E Theory. There may be a multitude of conventions in notation possible and perhaps some variation in the basics for this theory used by intelligent species outside of Earth, but problems presented by that might be solvable.
    Once you recover from the cultural shock of confronting an artificial object that does not belong to this planet, you are confronted with different kinds of symbols, each of them showing different visual properties; we find displays showing simple bidimensional binary shapes, line segments, solid shapes, combinations of line segments, complex color shapes, and even more complex sequences of symbols.
    Well we have spent a lot of time attacking those symbols with the best of our computational linguistics tools; bigram conditional entropy analysis and Zipfian statistics both prove that the symbols found in the objects recovered at sensible areas behave like linguistic symbol systems and that the distribution of symbols are not random; there are constraints on what symbols can follow others, and not all of them are equiprobable. So yes, we are looking at a complex language, but that's as far as we can go with our conclusions.

  2. Google translated:

    It's a big column

    He's a big, obese boy

    That big sandwich, YAS

    He is so happy

    Keep a big fat guy

    Big and beautiful Chungus like him.

    Like him

    It's a big column

    He's a big, obese boy

    That big sandwich, YAS

    He is so happy

    Keep a big fat guy

    Big and beautiful Chungus like him.

    Like him

    Mugs are in all shapes and sizes

    This sandwich has so much surprise

    I have never seen a giant like him

    Nobody is like him

    No one likes Chungus

    Take the game for PS4,

    For a limited time

    Do not miss what you have in the store

    Time is running

    Play the game of the year

    It's playing with this colossal boyle

    It's a big column

    He's a big, obese boy

    That big sandwich, YAS

    He is so happy

    Keep a big fat guy

    Big and beautiful Chungus like him.

    Like him

    Mugs are in all shapes and sizes

    This sandwich has so much surprise

    I have never seen a giant like him

    Nobody is like him

    No one likes Chungus.

  3. My friend loves fortnite… I love big chungus ps4 sends this video friends plays big chungus*

  4. I'm the oppisite of Chungus im thin as….a STRAW im underweight its supposed to be the oppisite I went 45 to 39.33 BOI…..but all I want is breakfast …p…pan…panc…PANCAKES….

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